1. Real World Problems
2. Use of Systematic Engineering Design Process 3. Explore the Properties and Uses of Materials 4. Balance Criteria and Constraints 5. Envision Multiple Solutions |
6. Apply Science and Math
7. Evaluate Designs and Iterate 8. Persist through and Learn from Failure 9. Working Effectively in Teams 10. Identify and Engineers |
1. Engineering Activities
2. Engineering Units 3. Afterschool Engineering Clubs 4. Club-based Engineering Competitions Teams |
5. Summer Engineering Camps
6. Engineering Competitions 7. Mentoring Opportunities |
Straining out the Dirt
Learners take on the role of environmental engineers as they design water filters. Learners see how polluted water can become clearer when passed through their filter of sand, marbles, granulated activated carbon, and cotton balls. |
Ancient Observatories: Chichén Itzá
In this activity students play the role of archeologists, and use math concepts to decipher the Dresden Codex, an ancient Mayan document. The lesson provides students with historical background and exposure to how archeologists figure out what ancient documents mean. |
Small Moon Big Sun
In this activity, learners explore how distance can affect the way we perceive the size of an object. It also introduces learners to solar eclipses as well as the Sun and Moon's sizes and distances from Earth. |
Hawai‘i Afterschool Alliance
University of Hawai‘i
1776 University Avenue, WA1-102 Honolulu, HI 96822 808-956-6515 |